So after runefang i asked Doug to bring down his DE with lord on dragon. I hadnt faced one at runefang (there was only one there) and had kind of wanted to just to see what they were like.
So Doug's Army had
lord on dragon
2x lvl2 mages
Block of 25 spearmen with war banner
2x Xbowmen (one of 10 the other of 20)
Cold one chariot
5 Cold one knights
10 Black guard
2x Bolt throwers
5 dark rides
Mine was similar to my rune fang list but dropped the book of secrets and a magic lvl from one mage to get some bounds, i also droped my orges for another knight in each unit. There was some other changes but i cant remember what exactly.
Doug deployed his 2 bolt throwers on a hill with his unit of 10 Xbowmen in between black guard and CoC on one flank CoK's and the thin purple line of Xbowmen with the spears behind.
My army was deployed mainly opposite his with the Fast cav elements on the flanks and dogs hiding behind terrain ready to claim table quarters.
I had first turn so i employed something i learned at runefang, dont try and be too clever with the knights. So strait ahead they went followd by the rest of may army.
In Dougs turn his CoC failed stupidity and ambled forward in to charge range of my knights, in moved the harpies to try and stop the knights charge. He then kill a few thigs with shooting.
My turn rolls around and my knights cant charge because of harpies but my bsb could so he charges out and swats at the chariot with his flail and it falls apart as they tend to do when faced with S7 in the center my chariot charges his CoKs which dosnt flee due to doug wanting to see if they could take it(turns out they cant but it takes a few turns i also had 6 impact hits). My magic and shooting was great this turn and did what its in the army to do. On one side it makes the harpies flee an the other it wipes out the dark riders (Breath of corruption and blood curdling roar are so worth their points on a fast cav characters).
Seeing things starting to go pear shaped the dragon springs in to action and breathes on some fast cav killing a few. The black guard mov up and show their flank to one unit of knight knowing if they hold on stubbbon Ld9 they will strike first in following rounds and wont be wiped out in two turns. Shooting and magic pick off a few more guys.
My turn 3 and things are looking good my knights in the center charge his big unit of xbowmen who stand and shoot killing 1 by this stage the knight unit is down to 3 plus my general hey brake the xbowmen and over run in to the spears. My magic takes down both enemy mages.
About this stage we take a break and talked about how the battle was going which was quite interesting.
So anyways, the dragon moves in to position to get a rear charge on my knights and breahes on the marauder block killing 5, the chariot finishes off the CoKs, my bsb takes a bolt though the chest and dies and one of my mages dies in a hail of Xbow bolts. Then the knights unleash into the spearmen but cant kill enough the spearmen kill one in return and the knights break with spearmen in hot pursuit due to hatred.
My knights rally and turn to face the pears again .Since finishing off the CoKs my chariot slams into the side of the spearmen dishes out some wounds but not enough to counter there SCR of 5 and promptly flees. The other unit of knights finish chopping up the black guard.
Then the dragon started to do some real damage and charges the unit of knights that just rallied the general steps up to challange and gets cut down my knights flee again and are rundown by the dragon. The spears turn to face my chaos warrriors.
My remaining unit of knights charge the xbowmen on the hill who flee off the table. my Warriors keep going towards the spearmen.
Dragon moves back in to position to make more charges and kills a few more marauders with his offensive breath, the last few xbowmen take out a couple more.
The warriors hit the spearmen and run them down, knights chase a bolt thrower off the table, chariot rallies.
In the final act of the game dragon rear charges my chaos warriors who break from the combat and are cut down.
End result i was up by about 300 VPs (thank god for those 30 pt hound units) Doug had 7 models on the table one of them his lord on a dragon carrying 2 banners, I had 25 left all up 4 knights, 9 marauders, 1 mage on steed of slaanesh, chariot, and 3 units of 5 hound holding a quarter each. I enjoyed the game and think i played a reasonably good game and stopped the dragon getting charges on my easier to kill units early in the game.
Have a one-day 40k event next weekend which is using some of special scenarios from the back of the rule e.g. City Scapes etc. Had to decide between Death...
5 hours ago